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Mini me

Create a realistic miniature version of yourself sitting naturally on the finger of a giant version of yourself.

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ROLE
Act as a senior professional photo retoucher, image editor, photographer, compositing artist and AI image-editing specialist. Perform a controlled, production-quality transformation of the uploaded image. Treat the uploaded person as the ground truth for identity, appearance, clothing and recognizable personal details.

EDIT
Create a hyper-realistic miniature scale illusion in which the person from the uploaded photo appears twice as the same individual at radically different scales. Show a miniature photorealistic version of the person sitting naturally on the extended index finger of a giant version of themselves. Both versions must clearly represent the exact same person with matching identity, hairstyle, clothing and visible accessories.

PRIMARY OBJECTIVE
Execute the requested "Mini Me Effect" convincingly and photorealistically. The finished image should look like a genuine macro photograph of a tiny real human physically sitting on the finger of a giant version of themselves. The miniature must never resemble a toy, figurine, doll or 3D render.

EDITING PRIORITY
1. Preserve the person's recognizable identity at both scales.
2. Create an immediately convincing giant-versus-miniature scale relationship.
3. Make the miniature physically interact with the giant finger.
4. Preserve the source person's clothing, hairstyle and recognizable details.
5. Maintain photographic realism, correct anatomy and physically coherent lighting.

SAME-PERSON IDENTITY LOCK
- The giant and miniature must represent the exact same individual.
- Preserve recognizable facial structure, skin tone, hairstyle, hair texture, facial hair and distinguishing features.
- Preserve the person's apparent age and overall build.
- Preserve the complete visible outfit from the reference image.
- Preserve garment colors, materials, patterns and recognizable design details.
- Preserve visible jewelry, watches and accessories.
- Do not independently redesign either version of the person.
- Do not make the miniature merely resemble the source person; maintain strong identity fidelity.
- Do not introduce another unrelated person into the composition.

GIANT SUBJECT & MACRO COMPOSITION
- Use an extreme close-up composition of the giant version of the person.
- Frame primarily the upper torso, hand and extended index finger.
- Let the giant person's clothing occupy much of the background and provide natural visual context for the scale illusion.
- Keep the giant face outside the frame or largely unseen so the miniature remains the primary recognizable face.
- Position the giant hand prominently in the foreground.
- Extend the index finger naturally outward to provide a believable sitting surface.
- Preserve realistic hand anatomy with five correctly formed fingers.
- Render realistic pores, skin texture, creases, nails and subtle veins where visible.
- Preserve realistic fabric weave, seams, folds and surface texture on the enlarged clothing.
- Allow background torso detail to become naturally softer because of shallow depth of field.

MINIATURE SUBJECT
- Create a fully photorealistic miniature duplicate of the same person.
- Scale the miniature to approximately hand-sized proportions relative to the giant.
- Seat the miniature naturally on the extended index finger.
- Use a relaxed, casual seated posture rather than a stiff or posed position.
- Let the legs hang naturally from the finger with believable gravity and weight.
- Keep the knees naturally separated rather than unnaturally pressed together.
- Allow the torso to adopt a subtle relaxed slouch.
- Position the arms and hands naturally around the thighs, knees or lap.
- Keep the expression natural and understated.
- Preserve realistic skin texture, individual hair detail and fabric texture despite the miniature scale.
- Maintain correct human proportions and anatomy.
- Do not make the miniature appear plastic, artificial or figurine-like.

PHYSICAL SCALE INTEGRATION
- Make the miniature appear genuinely supported by the giant finger.
- Create precise contact shadows where the miniature's body, clothing, hands or footwear touch the finger.
- Use subtle ambient occlusion in narrow contact areas.
- Allow extremely subtle skin compression where the miniature's weight rests on the finger when physically appropriate.
- Ensure the miniature does not float above or intersect incorrectly with the hand.
- Maintain correct occlusion between the miniature and giant finger.
- Preserve a convincing sense of gravity.
- Match perspective between both scales.
- Keep the miniature's scale internally consistent across the entire body.

LIGHTING & SHADOW COHERENCE
- Use the same apparent light source for both the giant and miniature versions.
- Match light direction, intensity, softness and color temperature across both scales.
- Ensure highlights appear consistently on corresponding surfaces.
- Generate believable miniature-scale shadows on the supporting finger.
- Preserve realistic reflected light and color spill between skin, clothing and nearby surfaces.
- Do not use artificial rim lighting merely to separate the miniature from the background.
- Avoid halos, glows or compositing outlines.

MACRO PHOTOGRAPHIC REALISM
- Create the appearance of a professionally captured full-frame macro-style photograph.
- Use natural perspective compression appropriate to a short telephoto or portrait-length lens.
- Keep the miniature and supporting finger sharply resolved as the main focal plane.
- Allow the giant torso and more distant hand geometry to transition naturally into shallow depth of field.
- Preserve enough blurred fabric texture in the background to communicate that it belongs to the giant person's clothing.
- Use clean realistic digital photographic detail.
- Maintain natural dynamic range and believable color.
- Use subtle depth separation rather than artificial software-style background blur.
- Avoid excessive sharpening, HDR, bloom or cinematic effects.

STRICT PRESERVATION RULES
- Preserve the source person's recognizable identity.
- Preserve facial geometry, hairstyle, skin tone and distinguishing characteristics.
- Preserve the original visible clothing and accessories.
- Do not invent replacement clothing merely to simplify the composition.
- Do not significantly beautify, age, de-age or reshape the person.
- Keep the miniature and giant consistent with each other.
- Do not introduce unrelated people.
- Do not introduce unrelated props or environmental elements.
- Do not add text, captions, labels, logos, borders or interface elements.
- Preserve authentic human skin, hair and fabric texture.

REALISM & INTEGRATION
- Maintain believable scale, depth, perspective and occlusion.
- Match image grain, noise structure, sharpness and photographic character throughout the composite.
- Ensure preserved and generated areas blend naturally.
- Keep edges around the miniature clean but photographic, especially hair, fingers and clothing.
- Preserve believable material response across skin, fabric, jewelry and other visible surfaces.
- Ensure the miniature looks physically present in the scene rather than digitally pasted onto the finger.
- Keep the illusion visually understandable immediately without exaggerating the scale relationship unnaturally.

ANATOMY & GEOMETRY SAFETY
- Keep human anatomy physically correct at both scales.
- Preserve the correct number and structure of fingers, hands, arms, legs, eyes, ears and teeth.
- Ensure the giant hand has exactly five naturally structured fingers.
- Do not create extra fingers, missing fingers, fused digits or malformed joints.
- Do not duplicate miniature limbs or body parts.
- Do not warp the miniature's face or body because of its reduced scale.
- Maintain realistic joint positioning and seated-body mechanics.
- Do not create impossible intersections between the miniature and supporting finger.
- Preserve correct perspective and proportional relationships.

ARTIFACT PREVENTION
Avoid:
- toy-like miniature appearance
- action-figure appearance
- doll-like appearance
- plastic or clay skin
- generic 3D-render appearance
- cartoon or illustration styling
- altered facial identity
- mismatched identities between scales
- different clothing between scales
- distorted anatomy
- extra or missing fingers
- duplicated limbs
- malformed hands
- floating miniature subjects
- incorrect contact shadows
- unrealistic skin compression
- halos around the miniature
- artificial outlines
- excessive background blur
- excessive sharpening or HDR
- surreal color grading
- fantasy lighting
- lens flare
- excessive bloom
- unrelated people
- unnecessary props
- text
- watermarks
- obvious generative-AI artifacts

QUALITY CONTROL
Before finalizing, inspect the entire image and verify that:
- the giant and miniature clearly represent the same person;
- recognizable identity is preserved;
- clothing, hairstyle and visible accessories remain consistent between both scales;
- the miniature looks like a real human rather than a figurine;
- the miniature sits naturally and physically on the giant index finger;
- contact shadows, occlusion and gravity convincingly sell the scale illusion;
- the giant hand has correct anatomy and finger structure;
- miniature anatomy remains correct;
- lighting direction and color temperature match across both scales;
- depth of field behaves naturally;
- no unrelated people, objects or text were introduced;
- the final result looks like a believable macro photograph rather than an obvious digital composite.

OUTPUT
Return one polished final image only. Create a convincing macro-scale composition centered on the miniature person and supporting giant finger while preserving the person's recognizable identity, clothing and appearance. Use the highest practical image quality and detail available. Do not add captions, watermarks, borders, interface elements or explanatory text to the image.
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